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Invoicer macOS app interface

Situation

Independent workers often have to choose between overbuilt accounting software and a manual invoice process. I saw an opportunity for a focused macOS tool that creates professional invoices without an account, cloud sync, or subscription.

Task

I set out to design, build, and launch a native Mac app that could create polished PDFs in seconds while staying private, account-free, and unmistakably at home on macOS.

Action

I owned the full product lifecycle: interaction design in Figma, Swift and SwiftUI development, drag-and-drop customization, automatic calculations, local data persistence, App Store submission, and launch materials.

Result

Invoicer launched on the Mac App Store as a focused tool for people who want fast, professional invoicing without surrendering their data or attention. It shows how I work when product strategy, design, and engineering sit with the same person.

Key Milestones

Phase 1

Concept & Design

Created the wireframes and high-fidelity interface around macOS Human Interface Guidelines.

Phase 2

Development

Built the app in Swift and SwiftUI, including PDF generation and local data storage.

Phase 3

Testing & Polish

Tested through TestFlight, fixed bugs, and refined the app's animations and interactions.

Phase 4

Launch

Prepared the App Store submission and brought the product to public release.